Wednesday 30 January 2008

The world and the actions of agents

The main diference betwen my agents and the work of Hayes Roth will be, i think..., in two aspects: the world and the actions.

The world
Which will be panel-based since the story will be told in a comic strip. This will have an important efect on time. Time will no longer go on in normal time, but in a special sort of time detailed by Scot McCloud, this will be definetly one of the most problematic aspects of the story telling engine


The actions
The stories, as i thought to be a good idea, will be based on genre. Fairy-tales will have diferent setings and posible actions for characters that love sories of horror stories. Thus, and since i have played medieval role-playing games this project will be focused on those. This way i have a very specific set of actions for the agents to perform.

this set of low level actions, like run and fight will be one part. The other set of actions are the global uncleanly defined set of goals that every agent must accomplish, which is also a massively important part and also a quieten difficult one to implement.

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